As the release of new games and general gaming news cycle is pretty slow these days, I thought it might be nice to share the list I had cooked up before narrowing it down to a top ten. All of these games are fantastic and I recommend them heartily, even if they did not quite make my top ten for various reasons.
Again, I would reiterate that an interesting thing about this year was the overall poor quality of the triple-A releases. Diablo 3 was an astounding, albeit foreseeable, disappointment; Mass Effect 3 was mired with controversy; Call of Duty was predictable sequel with little innovation; Borderlands 2, and I know people who will disagree with me, fell to all of the trappings of its predecessor, and had a humor and sense of style that rubbed me the wrong way. Almost all of my favorite games of this year were indie or from small studios.
It is yet to be seen if this is a case of standard development methodologies changing, perhaps being an early prologue to the rise of Kickstarter and crowd-funding, or if it is simply an aberration.
Regardless, this are my "really good but not quite top-ten" games of 2012.
Again, I would reiterate that an interesting thing about this year was the overall poor quality of the triple-A releases. Diablo 3 was an astounding, albeit foreseeable, disappointment; Mass Effect 3 was mired with controversy; Call of Duty was predictable sequel with little innovation; Borderlands 2, and I know people who will disagree with me, fell to all of the trappings of its predecessor, and had a humor and sense of style that rubbed me the wrong way. Almost all of my favorite games of this year were indie or from small studios.
It is yet to be seen if this is a case of standard development methodologies changing, perhaps being an early prologue to the rise of Kickstarter and crowd-funding, or if it is simply an aberration.
Regardless, this are my "really good but not quite top-ten" games of 2012.
Tribes: Ascend
My favorite shooter this year, despite some problems that arise out of their free-to-play model with public games and general balance issues. Skis, jetpacks, and Spinfuser shots all make this one of the best shooters of the last several years.
Awesomenauts
A 2D platformer/Dota-like game. It is extremely casual, with players able to jump into and out of games easily -- and let me tell you, that is SO refreshing for this genre. Takes what makes mobas fun and successfully cuts out the often stressful nature of its extremely competitive forerunners.
Botanicula
I love point-and-clicks, and this one shines with amazing music, an amazing world, and well-designed puzzles. This game is absolutely charming, and a must for anyone who is a fan of the genre.
Dustforce
Probably my all-time favorite precision-platformer. Warning: it is impossibly difficult and infuriating at times, but that's why I love it. The ability to easily view replays from the scoreboard and the tight controls really make this game shine for me. It also has a great soundtrack and visuals.
Crusader Kings II
This is pretty much Grand Strategy porn. If you're unfamiliar, it's sort of like Total War but it emphasizes political intrigue and religion over pure warfare. It's a niche genre, but the amount that they streamlined in this iteration is fantastic and I think makes for one of the best Grand Strategy games ever.
Legend of Grimrock
Very old school dungeon crawler with some great puzzle elements. It's essentially a modern incarnation of those very old, DnD type RPGs of the 80's and 90's. On top of that they added mod support and Steam Workshop integration?! Awesome!
Counter Strike: Global Offensive
Not much to say other than it has a great matchmaking system, all the old game modes, and some extra stuff that introduces the new player to the game gently.
FTL: Faster Than Light
Another "impossibly difficult" -- this is a rogue-like space combat that is as addictive as it is difficult (and sometimes frustrating). It exhibits what is fun about rogue-likes with modern standards while streamlining many aspects. I cannot stress how addictive this game is, and how many times I've shut it down in frustration only to fire it back up again five minutes later.
Dishonored
I am a stealth game purist, and I have big problems with this game. That said, what this game does amazingly well is present you with a problem to solve (usually in the form of murder) and then gives you pretty much free reign to solve it any conceivable way you can. Plays like a combination of Thief, Bioshock, and Dark Messiah, and even has some Half-Life 2 vibes (the art director worked on both games). I only have minor criticisms of this game: it's too short, and the ability to flip out and murder everyone at any time takes away from some of the tension pure stealth games like Thief had. Still, one of the best action games (I refuse to classify it as a "stealth" game) out there, even if I do not think it is necessarily better than any of the games it is trying to emulate.
Natural Selection 2
A multiplayer RTS/FPS hybrid with asymmetric gameplay. Probably the most compelling, original shooter this year; and even though I prefer the shooting and movement mechanics of Tribes, this game unquestionably does team strategy and base defense/destruction better -- probably the best in any multiplayer shooter ever, in fact. Play as Marines or Aliens, each of which offer a radically different experience.
Far Cry 3
Although I initially thought the "Skyrim with guns" tagline was a bit silly, it's... kind of accurate. Instills a great sense of freedom and atmosphere while avoiding the pitfalls made by its predecessor. My only complaint is that I wish there were more "hardcore" survival elements, sort of like the STALKER games, because a lot of the framework is there (hunting, etc.) but the game sort of felt too arcade-y. Still, it's an incredible experience and one those games where you'll look up and wonder where those last 4 hours went.
Ys: The Oath in Felghana
This is what I wish the Zelda series would have turned into: it has a challenging, fast-paced combat system that is absolutely sublime, good puzzles and exploration, and a good storyline, balancing maturity with that quirky Japanese sense of adventure. This very well could have been in my top ten list, but it is a port of an older game, so I thought it best to exclude it on those grounds.